top of page
Player Guide Banner_edited.jpg

Season 4 Player Guide

This guide was made to help someone new to the server jump in and find their way around the primary locations that were constructed by staff that tie into systems, mechanics, and the server story. It will not provide handholding for every process, but it should give you enough to figure most things out on your own!

​

Connecting to the Server

Boot up that good ole Conan Exiles and be sure to connect to the multiplayer server for Halcyon D&D using our Server IP and our mod collection. Both can be found on our Server Info page. Use Conan's Direct Connect functionality, and if the bubbles reinitialize 3-5 times, end the attempt and retry the Direct Connect. Conan multiplayer servers are not meant to house as many players as we do, so it can be hard to connect sometimes!

 

When you first connect, you will be sent into the character creation menu for Conan Exiles. The only thing you need to worry about here is filling out your display name, which should be the character name you whitelisted with.

​

Making Your Character & Leaving Spawn

You will be delivered to The Catacombs, our spawn, after leaving the standard Conan Exiles character creation menu. Here is where you'll actually make your character. Follow these steps:

  1. Set up your dice sheet (Shift+R) with the whitelist details you provided in your whitelist ticket.

  2. Create and customize your character's appearance (Shift+B). A "Body" contains all of the customizable dimensions for your character's physical body. "Armor" is their primary outfit with slots for head, chest, hands, legs, and feet. "Accessories" is all the miscellaneous add-ons you'd like to have on your character. Many of them can be repositioned anywhere on your character!

  3. Go over to Feathers the Cock on your left-hand side if you're in need of some equipment between your legs. He'll be in a cage and he'll get you what you need.

  4. Open the Conan menu (press M to open the map, potentially) and navigate to "Clan" up at the top. Put yourself into a clan. You may leave this and be invited to another if you get invited by your friends/other players later on.

  5. Speak with The Keeper when you're ready to leave spawn and enter the world. You'll need to be level 8 with your sheet set up and give her the correct Passphrase, or else you will be barred entry! Giving anyone else this passphrase is an instant ban for you and your friend.

​

The Oasis

Upon leaving spawn, you will be sent to The Oasis. It is a neutral location governed by The Windseekers, attracting those looking to do business. It houses the free market and Ovius' Library, for all matters of research and magical item crafting. Player merchants can be found here, Exiles Extremes vendors, along with Isun himself, who sells wondrous magic items for a hefty price!

​

Setting Up a Merchant

First, buy the ToT Merchant placeable from the black-robed vendor, The Trader Merchant, next to the player market.

 

Next, place the ToT Merchant in the player market. Hold E and customize it using ToT. The black ToT option allows you to customize the physical appearance of the merchant. The red ToT option allows you to change the name. The green ToT option allows you to configure the merchant's stock and currency used. Be sure to use Halcyon gold coins as the currency and be sure to make sure everything aligns with our Market Rules.

​

Conducting Research

To conduct research, enter Ovius' Library. Upon entry, head into the main room and then head right. Here you can start the quest for:​ 3 Research Points, but not be allowed to receive anymore for 72 hours.

​

Once you claim one of these quests, you may finish it by interacting with the exclamation point right next to where you got the quest.

​

After you have your research points, cross the library and interact with one of the research quests. To read more about them, check out our Researches. They all take 5 Research Points in order to start, and once you start them, you can finish them by interacting with the exclamation point on the central table.

​

The Tall Tree Grove

The Tall Tree Grove is a neutral location aligned in defense of the natural realm in the Far Forest. Druids in need can find the Wildshape Trainer here. Server story quests and events may also be placed here in the future. You will find it's location marked with a green icon on the map. The nearest warp is the Far Forest.

​

The Windseeker's Oasis

Home of  the  Windseekers, the Oasis has several places of interest and is usually a friendly place to Common, Uncommon, and some Advanced races. Be mindful of our Hub Rules here.

  • The Stables: Just outside the gates, near the warp. Leave your mounts here before heading into town!

  • Apothecary: Located in the professions district of the Oasis.

  • Forager Station: Located in the professions district of the Oasis.

  • Craftsman's Worskhop: Located in the professions district of the Oasis.

  • Blacksmith: Located in the professions district of the Oasis.

  • Adventurers' Guild: Located in the professions district of the Oasis.

  • Weekly Quests Board: Right in front of the Oasis  warp.

  • Notice Boards: Just inside the gate on the right hand side.

  • Wizard's Tower: Located in the courtyard to the right.

  • The Coiling Serpent Tavern: A tavern, lounge, and stage for  up and coming performers!

  • The Solstice Sanctuary: Nestled in the builds of the Oasis is small entrance with a marble statue, a humble fountain rests inside to the right. Clerics can enter and create Holy Water here using Shift+R. A new ability will show up to make it.

  • Fountain of Advancement: Just inside the gate on the right hand side up the hill you'll find the fountain. Use this to level up to 10 or 12. Accessed via Shift+R. Scroll down to the bottom of your abilities.

  • Trainer: Nestled in the buildings is two trainers practicing in a fenced in area. You can claim 500 EXP here every 3 days, or use 3 marks of service to acquire 500 EXP. Accessed via Shift+R. Scroll down to the bottom of your abilities.

  • Marks of Service Redemption: Next to Isun you will find two merchants, one for Event Reward redemption and one for Marks of Service redemption.

​

New Ascalhorn

A place for more unscrupulous individuals, including but not limited to Outcast and Hated races, New Ascalhorn has many places of note as well. Be mindful of our Hub Rules here.​

  • The Broken Skull tavern run by Mad Methany is a place for those of nefarious leaning ideals to have a drink and  scheme.

  • Emissaries of certain Organization divisions will be found here.

​

Ruins of Delzoun

A place for more righteous individuals, these ruins serve as a place of unity for those combating the evils of the land. Be mindful of our Hub Rules here.​

  • The Mead Hall of  Delzoun is a place for those of more righteous inclination to come and break bread.

  • Emissaries of certain Organization divisions will be found here.

​

Hellgate Keep

Hellgate Keep can be ventured to in order to deal with the Hellgate Threats―demon hunts that result in Marks of Service and Arcane Residue, which can be used to acquire or create magic items. You can hunt each kind of demon once every week, if you have the proper knowledge of how to vanquish them.


bottom of page